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Belgian Amiga Club - ADF Collection
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BS1 part 23.zip
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BS1 part 23
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Futurewriter v1.2.adf
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1978-02-01
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4KB
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126 lines
A M I G A F U T U R E W R I T E R V 1 . 2
-----------------------------------------------
What's new??
- now also working on NTSC machines (hopefully, I can't check it, you know.
The musics possibly play a bit faster than on PAL machines...)
(Hi The Nasty Thief/? and Knight/DEA!)
- possible pause before every screen clear (thanx to Birdy/Disaster Area for
the idea!)
- I added some funky analyzers (for Princeps and his contact "The Bass"
and all the 64 - Futurewriter V2.0 fans who missed it.)
That's all...
Wait for FW V2.0. Then you'll be happy in any way, I promise...
---------------------------------------------------------------------------
Over to the standard text...
Perhaps you are also one of those 64 veterans who still remember the old
good days when the great Futurewriter V2.0 by Future Projects ruled your
diskbox. Now my aim was to create a letterwriter for all AMIGA freax,
that is able to handle the great programs created by the scene just
as the Future Composer or the Noisetracker. Of course you also can
create your own charactersets with DPaint and use it in your own letters.
I recommend you to format a new disk for Futurewriter modules, own character-
sets, musix or whatever you need. There is NOT enough place on the original
DEA-Futurewriter disk. If you've found this program on a compilation disk,
ask your contacts for the original or write to:
Pascal Mueller (TSC/Desaster Area)
Cher
CH-6060 Sarnen
------
Switzerland
And you will get it within some days. Write to this address if you want
future updates, too. People from oversea please add a disk for postage.
You still can't use combinations with the shift key in this version due to
my lazyness. So the f-keys contain also a lot of useful characters.
The Futurewriter V1.2 menu:
---------------------------
0) load font
There are already some Futurewriter fonts on the disk and you can look at
the examples "fw-fontsiff!!!" if you want to draw own charactersets.
If you have finished your characterset in Dpaint, save it in Med-Res
format and load it into the Kefrens IFF converter. You have to do this,
otherwise you'll only get a mess on the FW-screen but no reasonable charset.
Choose the "RAW NORM" mode and use the frame option by pressing the left mouse
button. You have to scroll the frame area to the right with the cursor keys to
get all chars!!
This way, you only save the charset itself (= 80x8 points ; you'll get more
diskspace than saving the whole screen).
1) test letter
This function allows you to read the letter as it looks in the end.
You can press return to pause and the left mouse button to speed up.
2) switch "3d"-font effect on / off
No further comment needed. If you dislike it, you dislike it...
3) short pause before every screen clr on / off
If this line turns grey, the function is disabled.
4) save Futurewriter V1.2 letter
This function enables you to save the current letter in memory either
to crunch it afterwards or to save and continue it later on.
Files with the same name will be automatically overwritten! Be careful.
5) load Futurewriter V1.2 letter
This function loads an old letter and you can keep on writing.
6) / 7) / 8) load different musix
Most Future Composer musix are shorter than Noisetracker tracks, in case
of diskspace-problems. Actually you don't have to load any music.
9) Clear current letter in memory
The current messages in memory will be erased, but the music won't!
How to create a full independent Futurewriter V1.2 module:
----------------------------------------------------------
(FW-modules contain everything you need to replay the letter without the
main program!!)
0. Save Futurewriter V1.2 module and load the Bytekiller cruncher
1. Allocated memory: "200" Kbyte
2. Offset: "$800" (or less if you want to) now: wait....waitt....waiiittt....
3. Save as an {E}xecutable file
PAL:
----
4. loacate at: " $4be9a"
jump in: " $4be9a" (2x the same!)
NTSC:
-----
4. loacate at: " $4be8a"
jump in: " $4be8a" (2x the same!)
You can use up to 192 Kbyte for your FW-Module, if you have 1MB to decrunch.
But if you want your letter to work with 512Kbyte you have to make sure
that there is enough memory for the crunched AND the de-crunched FW-module!
But this shouldn't really be a problem.
Have fun...
signed, THE SECRET SCIENCE/DESASTER AREA